1. To put into action or motion; to move or incite to action; to influence actively; to move as motives do; -- more commonly used of persons.
2. To carry out in practice; to perform.
communicate motion to; cause
set a machine etc. in motion; be the motive for.
1. To cause to be agitated, excited, or roused; SYN. rouse, charge, commove, excite, charge up.
2. To change the arrangement or position of; SYN. disturb, commove, shake up, stir up, raise up.
3. To try to stir up public opinion; SYN. foment, stir up.
4. Cause to be agitated, excited, or roused
5. Exert oneself continuously, vigorously, or obtrusively to gain an end or engage in a crusade for a certain cause or person; be an advocate for
6. Move very slightly
7. Move or cause to move back and forth
To give new life or energy to; SYN. recreate, reanimate, revive, quicken, vivify, revivify.
In grammar, referring to characteristics of living things. The principal parts of speech can all be animate: baby, mouse, and flea are animate nouns; cry, speak, and hope are animate verbs; friendly, stupid, and toothless are animate adjectives.
Animate words can be used metaphorically in inanimate contexts; for example, toothless in a phrase such as “a toothless argument”.
(Irregular preterit, past participle: brought).
1. To carry to, or fetch; SYN. get, convey, fetch.
2. To take something or somebody with oneself somewhere; also metaphorical, as in; SYN. convey, take.
3. To attract the attention of.
4. To cause to come into a particular state or condition.
5. To be accompanied by.
6. To cause to happen or to occur as a consequence; SYN. work, play, wreak, make for.
7. To induce or persuade.
1. To change position, as of a body part (nontranslational motion):
2. To go or proceed from one point to another
3. To cause to move; SYN. displace.
4. To progress by being changed: SYN. go, run.
5. To arouse sympathy or compassion in
6. To change residence, affiliation, or place of employment
7. To propose formally; in a debate or parliamentary meeting; SYN. make a motion.
8. To have a turn; make one's move in a game; SYN. go.
9. To exist or thrive in a specified environment
10. To dispose of by selling
(Irregular preterit, past participle: ran, run).
1. To move fast by using one's feet, with one foot off the ground at any given time.
2. To cover a distance by running; run a certain distance.
3. To change from one state to another.
4. To execute a program or process, as on a computer or a machine.
5. To extend or continue for a certain period of time; SYN. run for.
6. To have a particular form;,; SYN. go.
7. To keep company; of male animals; SYN. consort.
8. To make without a miss; in sports or games.
9. To move about freely and without restraint, or act as if running around in an uncontrolled way.
10. To move along, of liquids; SYN. flow, course.
11. To occur persistently.
12. To sail before the wind.
13. To stretch out over a distance, space, time, or scope; run or extend between two points or beyond a certain point; SYN. go, pass, lead, extend.
14. To be in the running; compete for a certain position.
15. To be running or functioning, as of engines or machines.
16. To become undone, as of clothes such as knitted fabrics; SYN. unravel.
17. To carry out.
18. To cause an animal to move fast.
19. To cause something to pass or lead somewhere; SYN. lead.
20. To be diffused; said of dyes and colors; SYN. bleed.
21. To cause to perform.
22. To deal in illegally, such as arms or liquor; SYN. black market.
23. To be affected by; be subjected to; as in.